When you are on your phone and you get notifications, the notifications are designed to give you the opportunity to change the state in which you are in by changing the app that you are using and direct you to another mode within your phone to harness your surroundings. Every notification allows you the opportunity to get a preview of the information within the game state. A game state is the presentation of the material that is within your surroundings. Applications themselves are game states. They are designed to present digital information within a set framework. By changing applications, you change the presentation as well as the information being displayed. Different game states present different information. The notifications are designed to pull you to a certain game state. It also keeps you from leaving a game state unattended, because each game state is a live interaction that is connected to the web. Your interaction within each game state keeps and adds to other users of the game state.
Transitions from one game state can be more than just notifications. Links within emails can also be game state transitions. The way the Internet is written these days, a game state is supposed to show how connected to the rest of the web in which they have enabled themselves. If you want to go outside a game state often you are at your own will to return. This is the reason for apps, to keep you coming back to the same game state without wandering through game states without a recoil to the initial stimulant. One game state that will not allow you to receive information from other game states while active within itself is Facebook. You must exit Facebook to enter another game state even if there is a transition proposed.
For people who create the web and apps, they want you to come to their game state and maintain your attention within their game state for as long and often as possible. Often offering many benefits and rewards for your time. This can go as far as virtual reality. The future will be when one walks through the mall and can go into stores with a digital augmented reality. The options are limitless. But as a window shopper, you don’t want to be inundated with a barrage of digital showmanship without your consent. With Bluetooth active, it is very easy for stores to send you notifications to your headset to opt to view into their digital store front before entering. However still others, prefer a physical opt-in option. This being the case, store fronts will have signage in front of their store to ‘touch’ the Nfc marker to activate the digital presence of the store to your augmented reality glasses. This way, if you are passing Victoria Secret, you must touch the store board to activate the digital sales ladies to appear for your purchase endeavor.
This also precludes people from passing a game state to your augmented reality without your consent. Otherwise people passing you in the street could flick a game state to your vision without any notification or prerequisite of your authorization. This is very important for Intentional Sensual Luxury™ and Capture your Inspiration™ to inspire. The reason is clear that determining when you want to change your game state is an individual choice. The number of notifications for a game state should be kept to a minimum and should always have the option to abandon the notifications all together. Changing a game state should offer information that the user intents and is something that reinforces the knowledge the user has invested in that something.
Story by AC Grindl